One of the coolest things about Final Fantasy XV is that unlike most FF games it has a particularly impressive and meaty chunk of post-game content. We give that the thumbs up, obviously: When an RPG doesn't just end at the story, it's always a welcome thing.
That post-game content is hard. A lot of it is going to require some solid weapons that you can really use to give the enemy a hard time. For that you'll need some of the game's ultimate weapons - and we're here to help you out.
Below we've listed the best weapons in the game, picking a few from each weapon category. You'll also learn where to find them. Get them, and head into those post-game bosses properly equipped!
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Soul Saber - The Cursed Legend
The Soul Saber does more damage to enemies the lower Noctis' Stamina is, which means you'll do the most damage after hanging from a ledge or the like for a while. It has a great attack stat, too.
- 202 Attack
- +3 Critical
- +12 Max MP
This is one of the legendary weapons that sidequest giver Randolph helps you to find once you're in the post-game Chapter 15. Randolph is found in a back-alley in Lestallum. Randolph gives you a series of five quests to slay powerful monsters, a new late-game weapon the reward for each. The Soul Saber is the reward for the fourth quest. You'll want to be a high level for this (80+) and will have to kill a Phalaris. That's weak to greatswords, for the record. Complete the quest and you'll get the sword and a shed-load of EXP.
Ultima Blade - Noctis' iconic sword, upgraded
The Ultima Blade is the upgraded version of the weapon that Noctis starts FF15 holding. It absorbs elemental energy when you kill an enemy with it.
- 208 Attack
- +40 Max MP
- +30 Magic
Balmung - FF15's best end-game sword
The Balmung is an impressive end-game sword for FF15 that offers a whopping attack stat, plus bonus damage for each hit based on how low your MP is.
- 248 Attack
- +11 Max MP
The Balmung is found in the Steyliff Grove dungeon. This is the dungeon you visit in chapter 7 with Aranea, but you'll have to wait until Chapter 15 to actually get it - it's in the second dungeon area found behind the sealed door in the main dungeon. You can't open these doors until Chapter 15. You'll have to battle through a number of floors filled with difficult enemies. After battling a floor of Tonberries, the sword will drop.
Dominator - an incredible greatsword
The Dominator is an incrediby powerful greatsword that can be nabbed in a couple of different ways in the post-game. It's a light elemental sword, making it easy for slaying demons.
- 265 Attack
- +2 Critical
- +298 Max HP
- +32 Dark Resistance
You can find this sword inside buildings just to the north of Alstor Slough in Duscae. You can also grab one in the post-game areas of Keycatrich Trench Dungeon when you reach your first camp.
Apocalypse - FF15's best two-handed greatsword
- 332 Attack
- +2 Attack
- +403 Max HP
The Apocalypse can be found in the Balouve Mines dungeon, but only after the sealed door that you can open up in the post-game. It'll be found when you reach camp.
Flayer - the finisher's choice
This polearm is clearly far and away the best polearm type weapon in the game, dealing out significantly more damage and with a handy bonus - +80% damage to finishers.
The Flayer is found in the Steyliff Grove dungeon, but only after you've opened the sealed door and ventured into the second half of the dungeon in the post-game. It's at the very, very end of the dungeon - good luck getting there!
Vigilantes - incredible daggers that'll stop you in your tracks
The Vigilantes are some cool-looking daggers that come with a nifty bonus skill - they have a chance to inflict Stop on enemies.
- 176 Attack
- +8 Max MP
- +25 Magic
The Vigilanties are found in the Glacial Grotto dungeon behind the sealed door. You'll only be able to get it in Chapter 15. The daggers will drop on the floor where you make camp.
Zwill Crossblades - a Wondrous Weapon
This pair of daggers is an incredible weapon, but it also requires to to take on a boss fight that'll be difficult to tackle at anything but the level cap. Incredibly, these give you a huge magic boost when at full HP.
- 203 Attack
- +13 Max MP
- +32 Magic Modifier
This is one of the legendary weapons that sidequest giver Randolph helps you to find once you're in the post-game Chapter 15. Randolph is found in a back-alley in Lestallum. Randolph gives you a series of five quests to slay powerful monsters, a new late-game weapon the reward for each. These daggers are the reward for the fifth quest. You'll have to kill a Naglfar - it's weak to Fire, Ice, Lightning and Light but resists standard issue weapons. Complete the quest and you'll get the daggers.
Executioner - ideal for picking off foes one by one
The Executioner is a powerful firearm weapon that has the unique skill of doing 50% more damage to enemies that are alone. This is especially ideal for large enemies that travel alone such as behemoths.
- 214 Attack
- +22 Spirit
This powerful gun is found in the Glacial Grotto dungeon after chapter 15 - it's behind the sealed door. This is a hard one to get - it drops at the very end of the dungeon.
Death Penalty - Vincent's classic returns
The Death Penalty was Vincent's ultimate weapon in FF7 and has appeared in multiple games since - in FF15 it returns, and has a tiny chance to instantly kill any enemy it strikes.
- 236 Attack
- +25 Spirit
The Death Penalty is also found in a post-game dungeon behind the sealed door - inside the Balouve Mines. It drops at the very end of the dungeon after a grueling boss fight.
Aegis Shield - Nullify enemy attacks
The Aegis Shield is a decent-quality shield with an excellent ability: it has a 10% chance to nullify any incoming damage, a hell of an ability.